• home
    • app
    • demos
    • FAQ
    • blog
    • about

    Pi Day 2013

    Happy Pi Day 2013, this interactive activity will guide you through ways to find π using polygons.

    Most people know the definition of PI as the ratio of the circumference of a circle to its diameter. They have probably used PI in circle problems, calculating the area using area = πr2 or the circumference using C = 2πr or C = πd . But what of this mysterious number, is it possible to create a visual analogy. This demonstration attempts to do so by examining and manipulating a regular polygon.

    This will be done in two ways firstly by considering the perimeter of a regular polygon which fits perfectly in a circle of radius one, the polygon can be opened to form a straight line and its perimeter then measured. To show how π relates to area we again use a polygon, dividing its area into triangles.

    The controls

    For the sake of consistency with the other activites the controls are described below. But the best way to use this activity is to follow the instructions guide in the top right hand corner

    • Next button is pressed to move to the next instruction
    • Previous button is pressed to move back to the previous instruction
    • Focus select the part to focus and zoom in on
    • Area toggle area or circumference
    • Exterior angles toggle to display exterior angles
    • close polygon click button to animate the polygon closing
    • open polygon click button to animate opening the polygon
    • Exterior Angle Adjust this slider to change the exterior angle which in effect opens or closes the original polygon
    • side length Adjust this slider to change the side length
    • side length Adjust this slider to change the number of sides.
    • Automatic recalculate - when this button is on changing the number of sides and the two other sliders will automatically adjust the angle and length to form a regular polygon that fits perfectly in the circle.

    Related Activities

    If you like visual mathematics why not check out the interactive multiplication tables The inspiration for this activity actually came from playing around with the interactive fractal after setting the branches to one. The interactive polygon explorer. is better for teaching the various properties and angles of polygons.

    Angle
    Exterior angle of the polygon.
    Length
    Control the Length of each side
    Sides
    Control the number of sides the polygon.
    Auto
    Calc
    Length and angle are calculated for a regular polygon inside the circle
    <<
    Animate close the polygon
    >>
    Animate open the polygon
    Exterior
    Toggle display of the exterior angles
    Area
    Toggle to display triangles inside polygon
    Select zoom area
    Instruction use the buttons below for next and previous
    Next
    Next Instruction
    Prev
    Previous Instruction

    You can follow the instructions here to guide you through the activity. Or just play around and discover for yourself. Words in blue refer to interface controls, click them to be directed to the control.

    Click next to continue.

    Let's begin by focusing on the circle. Inside is an equilateral triangle, a regular polygon of three sides
    • The circle has a radius of one
    • Each vertex of the polygon lies on the circle

    Notice the exterior angles matches the angle slider value.

    In automatic mode when you change the number of sides, the angle and side length are recalculated to maintain a regular polygon

    Drag the sides slider to see

    Setting the sides to six gives a hexagon, notice it has nice numbers

    • The exterior angle is 60°
    • The side length is 1
    • This equals the circle radius of 1
    • Can you explain why?

    Now we are going to make some changes to the angle slider

    Drag the slider, notice what happens to the polygon as the angle approaches zero. As well as using the slider you can click the > button to open the polygon, or < to close it.

    So opening up a polygon allows us to use the ruler to measure its perimeter. For the hexagon the perimeter is six since there are six sides each of length one.

    We have hidden the exterior angle, to show it again click the exterior angle button.

    With twenty sides, the polygon start to resemble another shape. Open up the polygon and measure its perimeter.

    Now increase the sides and observe what the happens to the perimeter.

    At 100 sides our polygon is now a close approximation of a circle. The perimeter of the polygon will therefore be an approximation of the circumference of the circle.

    The formula for the Circumference is

    C=2πr

    r in this case is 1 the perimeter=2π

    So our ruler value gives us the value of 2π

    What about the area of a circle?

    We can consider the polygon to be made up of lots of isosceles triangles.

    Click the area button these triangles

    We can do the same trick and unfold the polygon

    Move the angle slider to zero

    To the area of the polygon we can add up the area of the triangles

    But lets try something else

    Press the > button to animate.

    After the animation we have a new shape, a parallelogram.

    With 11 sides an odd number, the end result will be a trapezium.

    But we will concentrate on the area of a parallelogram produced when the polgon has an even number of sides.

    The area of a parallelogram is equal to the its base length x height

    To calculate the height we need trigonometry, but instead try increasing the number of sides and examine what happens to the shape.

    With 100 sides the height of the parallelogram is approximately the radius of the circle or 1

    So the area of the circle is equal to
    1 x base-length.

    1xbase-length = πr2

    r=1 so base= π

    So the ruler measurement gives us the base-length which is π

    The End

    Happy Pi Day 2013

    If you like this, check out lots of other interesting Mathematics teaching tools. Press the close icon to access the menu.

    Click to view instruction videos Close the activity View information about the activity Pan and zoom (using mouse/mousewheel)
    © Visnos Mathematics 2013